Having previously declared the studio’s intention to recreate Fallout 4 in its entirety in VR, Bethesda’s director and executive producer Todd Howard confirmed in a new interview with Glixel that the upcoming Fallout 4 VR title will indeed comprise of the whole game and HTC Vive owners will be able to play it from start to finish.
While there is still a large amount of work that still needs to be done before the game is released, Howard was positive about the decision to embrace VR, saying that everything is “going great” and that it is “definitely the right game for [Bethesda] to do.” As for when fans can expect to get their hands on Fallout 4 VR, no firm release date was revealed by Howard, but it is expected to launch at some point in 2017 and fans can expect to hear news very soon.
Beyond talking about the development progress of Fallout 4 VR, Howard also discussed some of the challenges involved in porting a game designed as a first-person-shooter to a virtual reality environment. Stating that Fallout 4 works particularly well “because of the interface,” Howard teased that the gameplay is “awesome” in VR thanks to the game’s V.A.T.S and Pip-Boy systems.
Lastly, Howard talked about the issue of moving around in Fallout 4’s enormous open-world, noting that locomotion is an issue faced by all VR game developers. The studio has been working on a number of solutions to the problem in addition to the previously confirmed Pip-Boy teleportation feature.
With Fallout 4 VR, a mysterious mobile game in the works, and a new game from Wolfenstein developer MachineGames, there is a lot to look forward to from Bethesda in 2017. While it is not yet known when the studio will reveal new details pertaining to its various in-development projects, perhaps we will hear something prior to Bethesda’s E3 2017 press conference.
Fallout 4 VR is scheduled for release in 2017 for the HTC Vive.